What an app costs to build in the UK
Published UK ranges run from £10,000 to well over £150,000. The useful question is not the range — it is which third of it your idea sits in, and that is decided by a handful of features you can check yourself.
The three bands most UK guides agree on
| Band | Typical UK cost | What it usually means |
|---|---|---|
| Simple / MVP | £10,000 – £50,000 | One core job, one type of user, few or no integrations, often a single platform |
| Mid-range | £50,000 – £150,000 | Several user roles, payments, integrations with other systems, custom design |
| Complex | £150,000 + | Real-time features, heavy data, regulated sectors such as health or finance, multiple platforms |
Collated from UK agency pricing guides, 2026. Most business apps are quoted in the £20,000 – £80,000 region.
Which band are you really in?
Most people underestimate their band by one step, for a simple reason: they picture the screens and forget the parts nobody sees. An app is not the buttons. It is the accounts behind them, the admin panel someone uses to manage it, the emails it sends, and the data it keeps safe.
A quick self-test. You are probably not in the simple band if your idea needs any two of these: people paying inside the app, more than one kind of user, a connection to software you already use, or data that is personal, medical or financial.
Web app, or two native apps?
Building separately for iPhone and Android can come close to doubling the build. A web app that works well on a phone, or a single cross-platform app, is frequently the right first step — and it is the decision with the biggest effect on cost that people make least deliberately.
The honest trade-off: native apps can use more of the phone (notifications, offline use, the camera) and live in the app stores. If your users need those things, pay for them. If they do not, you may be buying reach you will not use.
Before you ask anyone for a price, write down
Six answers that move a quote more than anything else. Suppliers who receive them quote closer together.
- Who uses it — every type of person, not just the customer
- The one job it must do on day one, and what can wait
- Whether money changes hands inside it, and how
- Every existing system it has to talk to
- What data it stores, and whose
- Phones, computers, or both
Questions people ask next
What is the cheapest way to build an app?
Build less. The cheapest app is the smallest version that proves people want it — usually one user type, one core job, and a web app rather than two native ones. Everything else can come after it has earned its place.
How long does an app take to build?
Divide the cost by a day rate and you have the effort: at around £500 a day, a £40,000 app is roughly eighty developer-days. With a small team working in parallel that is typically two to four months including design and testing.
What does an app cost to run after launch?
Budget roughly 15–20% of the build cost a year for maintenance, plus hosting and any paid services it uses. See what software costs for the full list.
Read next
What software costs in the UK
The ranges, what moves a project between them, and the costs nobody quotes.
A requirements template for non-developers
What goes in a brief, section by section, in plain English.
How to compare development quotes
Why three quotes for one idea differ tenfold, and how to read them.
Find out which band you are in
A Moksy Blueprint asks about your idea in plain English and returns a costed plan — scope, requirements, budget and risks — reviewed by someone who has built this kind of thing before. Then you are quoting against a description, not a guess.